Con motivo de la primera exposición en el Reino Unido del artista Henri Barande

Mi trabajo es simple y sofisticado, por lo que es posible describirlo en un lenguaje simple y florido. Me encanta la sensación y la sofisticación de su superioridad. Me gustan las personas con una mente aguda y al mismo tiempo fácil de hablar. Estas cualidades se pueden combinar perfectamente de forma natural. Sin embargo, cosas como las personas parecen miserables si estas propiedades se les unen artificialmente.

Diseño moderno y falta de diletantismo amoroso. Buscando diseñadores así, que todos usen un poco de belleza y por mucho que miren a su alrededor tampoco; que siempre quieres hacer otra cosa. Los diseñadores no sólo son creadores de imágenes, sino también soñadores que cuentan historias y piensan. Para mí, todo lo que tiene una buena historia es más importante que su forma.

Simple gallery

Minimalism has reached a certain critical point, the top. Where to go? I do not know. The main thing for the designer — to create things that are pleasing to him, the work brings satisfaction, and cooperation with the customer — satisfaction. We need to understand what the customer wants, and to connect it with your wishes and possibilities. To create something outstanding, we need the enthusiasm of both. I am a very happy person, because I worked with wonderful customers who have helped me very.

For me, the design — it is the quality of life. Good design has little to do with trends. Tired of listening to how he try to give the status of a frivolous fashion phenomenon. In my opinion, the designer should strive to do more than separate things.

— Antonio Citterio

I want to create beautiful things, even if it’s not necessary for anyone, as a fight against ugly things. This is my intention. The designer must be an interpreter, and real and virtual needs must anticipate those questions of people that they do not think, and suddenly opened in the already created objects.

Challenge

Fast, cheap and good — from these three things you should always choose two. If it’s fast and cheap, it will never be good. If it’s cheap and good, it will never work out quickly. And if it is good and fast, it will never come cheap. But remember: of the three you still have to always choose two.

The designer must be an interpreter, and real and virtual needs must anticipate those questions of people that they do not think, and suddenly opened in the already created objects. I want to create beautiful things, even if it’s not necessary for anyone, as a fight against ugly things. This is my intention.